Another little experiment that’s not meant to be anything in particular, but that might turn into something more exciting one day.
Take any old polygon, inset then extrude some of it’s faces, add some twist and then warp it’s vertices into a sphere. Then go crazy with the key frames and randomly animate the % of sphericalness (that’s probably not a word by the way), degree of twist and change the initial number of polygons on the base shape and this is the sort of animation you’ll probably get.
Animated and rendered in 3D Studio Max, post done in After Effetcs.
The music track is All To All by Broken Social Scene.





nicceeee